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API Endpoint Refresh Intervals

Source: https://cricketapi.com/v5/api-endpoints-refresh-interval

Overview​

Roanuz dynamically adjusts refresh intervals based on match state. Data verification workflows run at different frequencies depending on whether a match is live, upcoming, or completed.

Authentication​

Refresh every 24 hours, or instantly upon InvalidAccessToken error.

Static Endpoints (24h refresh)​

EndpointRefresh
Associations List24 hours
Country List24 hours
Venue List24 hours
Associations by Country24 hours
Country FlagsNever (static)
Featured Tournaments3 hours

Tournament Endpoints​

ConditionRefresh
Live tournament or starting within 5 daysEvery 3 hours
All other tournamentsOnce daily at 8 PM GMT

Applies to: Featured Tournaments, Tournament Featured Matches, Tournament Fixtures, Tournament API, Tournament Tables, Tournament Team.

Match Endpoints​

ConditionRefresh
Live Match (MG100)Every 5 seconds (or via Push API)
Live Match (MG101)Every 15 minutes (or via Push API)
Match Day (today's matches)Every 1 hour
Matches within 1 dayEvery 3 hours
Matches in 2-5 daysDaily at 4 PM GMT

Applies to: Featured Matches, Match API, Fixtures, Fantasy Credits/Points, Live/Pre-Match Odds.

Post-Match Validation​

After match conclusion, one additional validation run finalizes: final scores, overs, player stats, points tables, and fantasy points.

Ball-by-Ball & Overs Summary​

MG100 matches only. Live refresh: every 5 seconds (current over only).

Odds Endpoints​

EndpointConditionRefresh
Live Match OddsLive Match (MG100)Every 5 seconds
Pre-Match OddsBefore Match DayOnce daily
Pre-Match OddsOn Match DayEvery 3 hours

Tournament Stats​

ConditionRefresh
Live MatchEvery 10 minutes
Post-MatchOne final sync

Applies to both Tournament Stats and Tournament Player Stats.

Fantasy Endpoints​

EndpointConditionRefresh
Fantasy PointsLive Match (MG100)Every 5 seconds
Fantasy PointsLive Match (MG101)Every 15 minutes
Fantasy CreditsToday or TomorrowEvery 3 hours
Fantasy Credits2-5 daysDaily at 4 PM GMT

Fixtures​

Current month fixtures refresh every 3 hours. Live matches get one refresh after post-match validation.

Caching Recommendations​

Roanuz includes a cache object in every API response with:

FieldDescription
cache.keyRecommended cache key to use
cache.expiresMaximum seconds to cache the response
cache.max_ageSeconds before you should check for updates (always < expires)
cache.etagETag for HTTP conditional requests

ETag Caching​

Support ETag-based caching to reduce bandwidth:

  1. Store the etag from the response
  2. On next request, send If-None-Match: <etag> header
  3. If data hasn't changed, server returns 304 Not Modified (no body)
  4. If data changed, server returns 200 with new data and new etag

Hannibal Implementation​

Current caching strategy (from RoanuzDataAdapter.ts):

DataHannibal TTLRoanuz Recommendation
Fixtures5min~3 hours
Match state (live)1minSeconds (match-time dependent)
Match state (completed)1hrHours/days
Scorecard (live)30sSeconds
Scorecard (completed)1hrHours/days
Ball-by-ball10s5s
Commentary30s~5s
Venue stats24hrN/A (computed)

Note: Hannibal caches slightly longer than Roanuz recommends for live data because WebSocket provides real-time updates. REST is used as a fallback/initial load.